Opens in a new tab.
Back to featured games
Projects & Games

More ways the table becomes playable.

A broader index of games, campaign systems, tools, and public experiments I have built or run. Some are major portfolio cases; others are smaller proof-of-work artifacts.

Campaigns Custom systems Public tools Field notes
Index

Campaign cases, systems, and public experiments.

Each card gives the quick read: what it is, what it proves, and where to go next.

Illustrated regional fantasy map centered on Heartland City with labeled settlements, roads, mountains, forests, islands, and campaign locations.
Long-running fantasy campaign

Peasants to Kings

A flagship world where player choices, faction memory, and long-arc consequence stay readable at the table.

Persistent world Faction play Maps and lore
Explore more
A Peril to Profit vendor guide cover with a smiling fantasy vendor at a magical shop counter.
Corporate fantasy RPG

Peril to Profit

A bright corporate-fantasy satire with visible table pressure, physical props, and fast event-ready onboarding.

Daggerheart Physical tension Satire with heart
Explore more
Contact sheet of Echoes of Stargate character and NPC tokens arranged on a dark campaign surface.
Stargate RPG story campaign

Echoes of Stargate

A mission-driven sci-fi campaign built around briefings, team identity, maps, episode pacing, and story fallout.

Mission play Briefings Tokens
Explore more
A derivative preview of custom Stargate-themed card exports arranged across a dark system-map surface.
Card-system design and playtest

Stargate Card Universe

A separate custom card project focused on faction identity, readable mechanics, missions, and playable system pressure.

Card exports Factions System design
Explore more
Supers and Specials table printables showing character mechanics, bio, power slots, carrying capacity, special items, and reference guide.
Original pre-AI superhero RPG

Supers & Specials

An early custom campaign where underpowered heroes grew into a team through missions, powers, gear, and physical table sheets.

Roll-under d20 Printable sheets Power slots
Explore more
Super Nintendo World RPG character roster board showing custom character sheets and table-facing layouts.
Fan crossover RPG

Super Nintendo World RPG

A brief crossover campaign where platform-game rewards, unlockable characters, boss gates, and custom sheets became a table loop.

Super Smash bars Unlockable roster Classless sheets
Explore more
Borderlands TTRPG evidence board summarizing rules pages, workbooks, loot trackers, item-builder sheets, and selected system artifacts.
Pre-AI fan tabletop adaptation

Borderlands TTRPG

A custom d20 adaptation that turned loot, class builds, downed-state heroics, shops, NPCs, vehicles, and procedural weapon generation into table procedures.

183 rules pages Loot tracker Item builder
Explore more
Creed TTRPG evidence board summarizing a 59-page mechanics packet, alert states, adrenaline, upgrade markers, and selected rules artifacts.
Pre-AI mechanics archive

Creed TTRPG

A classless d20 mechanics packet inspired by stealth-action games, with alert states, adrenaline, relic weapons, damage conditions, and staged ability upgrades.

59 rules pages 5 alert states Not playtested
Explore more
Fantasy War Sim War Room screenshot showing army, faction, and war encounter controls.
Browser war-simulation tool

Fantasy War Sim / P2K War Encounter System

A public field-note and resource path for a completed P2K war encounter system, simulator screenshots, PDFs, and app repos.

War resource Browser app PDF snapshots
Explore more
Screenshot of the Homebrew Forge public artifact with a dark forge-themed hero and condition-system project cards.
Public tool artifact

Homebrew Forge

A public condition-system artifact for shaping table-ready homebrew material into something easier to inspect and reuse.

Homebrew tools Conditions Readable artifact
Open project
Screenshot of the Lumina 3D Field Notes shareable with a gameplay background and project-progress proof sections.
Game/dev field-note shareable

Lumina 3D Field Notes

A public shareable that turns 3D game field notes into a readable artifact with project context and reviewable proof.

3D notes Public artifact Process proof
Open project
Screenshot of the Compass Suite public landing page with focused cards for decision-support tools.
Public decision-support suite

Compass Suite

A tool suite from the same systems-and-story habit: making messy decisions easier to sort, compare, and act on.

Decision support Systems thinking Public tool
Open project
Screenshot of the P2K roguelike survival architecture shareable with a dark survival-game landing page and gameplay proof panel.
Game architecture and AI workflow

P2K Roguelike Survival / Survival Architecture

A public architecture shareable for a Peasants to Kings survival spinoff, focused on how the game could become playable.

Architecture Survival loop P2K spinoff
Open project
Next step

Start with the table.

The featured games show Kyle's current GM style most clearly. This page keeps the wider archive available for clients, collaborators, and players who want to see more of the systems behind the table.

Featured games Get in touch