Working Tools by J. Kyle Hobson

Use the tool that fits the work.

A public library for writing, research, design, building, career work, teaching, and games with AI. Every item here opens to a resource you can read, install, or download.

01 / Start

Start with what you are doing.

You do not need the whole system. Pick the work in front of you; the library will narrow itself.

02 / Library

The working library.

Search by task or narrow the list. Every result opens a public page, guide, example, or download that a visitor can actually use.

Loading the library…

03 / Boundary

Every listing has somewhere useful to go.

This library is a public resource shelf, not an inventory of my private setup.

Download

A public release file, paired with installation guidance and checksums where the product publishes them.

Field guide

A complete public resource you can read now, with sources and limits kept beside the advice.

Collection page

A plain-language explanation of the work, what is included, an example prompt, and the actual download.

Not listed

Private systems, account-bound connectors, unfinished previews, and tools without a public resource stay out.

04 / Install

Install the format your host expects.

Use each product page as the authority for current files and checksums. These screenshots document tested Claude paths; Codex collections install from extracted skill folders.

01Claude plugin ZIPShow steps
  1. Open Claude and choose Customize.
  2. Open personal plugins and choose the add menu.
  3. Upload the local plugin ZIP, then verify the installed collection.
02Claude Desktop extensionShow steps
  1. Download the .mcpb release asset.
  2. Open Claude Desktop settings and choose Extensions.
  3. Drop in the file, review its permissions, and confirm installation.
03Claude skill fileShow steps
  1. Open Claude Skills.
  2. Choose the add button, then upload a .skill file.
  3. Confirm the skill appears in the installed list.

05 / Builder

Built from real work. Kept small on purpose.

I’m Jonathan Kyle Hobson, a UX researcher, product strategist, teacher, game master, and AI-tool builder. I make these tools when a repeated task needs a clearer boundary, a better handoff, or proof that the work actually finished.

The library will change. The rule stays the same: one tool should have one bounded job, a visible limit, and a result a person can inspect.