The short version
I have been drawn to science fiction and fantasy since I was a kid. TTRPGs gave that imagination a social form: a table where people can discover a world together, make bold choices, and turn private ideas into shared story.
My favorite games are adaptive. I prepare enough structure to make the room feel safe, then leave enough space for players to change the direction. Premade material can inspire a session, but I do not run on rails. The table's choices are the engine.
That range matters. I have run long campaigns, private parties, online sessions, store-ready one-shots, youth/camp games, senior programs, and community events. The format changes, but the job stays the same: help the room understand the game quickly, feel welcome, and make choices that matter.
I like homebrew because it lets the game fit the people in the room. That can mean custom races, classes, factions, cards, physical table mechanics, or small rule changes that make a player's idea finally click.
Digital business card